Listener<TContext, TBaseNode, TNode>.ShouldListenToChildren Method
Overloads
| Name | Description |
|---|---|
ShouldListenToChildren(TContext, TBaseNode) |
Return a value indicating whether child nodes should be listened to or not. Defaults to true. |
ShouldListenToChildren(TContext, TNode) |
Return a value indicating whether child nodes should be listened to or not. Defaults to true. |
ShouldListenToChildren(TContext, TBaseNode)
Return a value indicating whether child nodes should be listened to or not. Defaults to true.
protected sealed override bool ShouldListenToChildren(TContext? context, TBaseNode node);
Parameters
| Name | Type | Description |
|---|---|---|
context |
TContext |
The context object. |
node |
TBaseNode |
The node whose children should be listened to or not. |
Returns
true if child nodes should be listened to, false otherwise.
ShouldListenToChildren(TContext, TNode)
Return a value indicating whether child nodes should be listened to or not. Defaults to true.
protected new virtual bool ShouldListenToChildren(TContext? context, TNode node);
Parameters
| Name | Type | Description |
|---|---|---|
context |
TContext |
The context object. |
node |
TNode |
The node whose children should be listened to or not. |
Returns
true if child nodes should be listened to, false otherwise.