TilesToSprConverter Class
Definition
Converts tiles into 16 by 16 sprite patterns at an explicit bit depth, without remapping indices.
c#
public sealed class TilesToSprConverter : IOFileConverter<TilesFile, SprFile>Constructors
| Name | Description |
|---|---|
TilesToSprConverter(TilesFormat, SprFormat) | Converts tiles into 16 by 16 sprite patterns at an explicit bit depth, without remapping indices. |
Methods
| Name | Description |
|---|---|
Convert(TilesFile) | Converts the given source file to the target format. |