TilesToSprConverter Constructors
Converts tiles into 16 by 16 sprite patterns at an explicit bit depth, without remapping indices.
c#
public TilesToSprConverter(TilesFormat sourceFormat, SprFormat targetFormat);Parameters
| Name | Type | Description |
|---|---|---|
sourceFormat | TilesFormat | The source tiles format. |
targetFormat | SprFormat | The target format, including its explicit bit depth. |