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TilesToSprConverter Constructors ​

Converts tiles into 16 by 16 sprite patterns at an explicit bit depth, without remapping indices.

c#
public TilesToSprConverter(TilesFormat sourceFormat, SprFormat targetFormat);

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Parameters ​

NameTypeDescription
sourceFormatTilesFormatThe source tiles format.
targetFormatSprFormatThe target format, including its explicit bit depth.