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SprFormat Class

Definition

Reads and writes headerless 16 by 16 sprite patterns without guessing their bit depth.

public sealed class SprFormat : TilesFormat<SprFile>

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Fields

Name Description
EightBit The 8-bit format; callers must select the intended interpretation explicitly.
FourBit The 4-bit format; callers must select the intended interpretation explicitly.

Properties

Name Description
BitsPerPixel Gets the bit depth used to interpret the headerless file.

Methods

Name Description
ForBitsPerPixel(Int32) Gets the singleton for the specified bit depth.
ReadAsync(IBinaryReader)
WriteAsync(SprFile, IBinaryWriter)