TilesToSprConverter Constructors
Converts tiles into 16 by 16 sprite patterns at an explicit bit depth, without remapping indices.
public TilesToSprConverter(TilesFormat sourceFormat, SprFormat targetFormat);
Parameters
| Name | Type | Description |
|---|---|---|
sourceFormat |
TilesFormat |
The source tiles format. |
targetFormat |
SprFormat |
The target format, including its explicit bit depth. |