TilesToSprConverter Class
Definition
Converts tiles into 16 by 16 sprite patterns at an explicit bit depth, without remapping indices.
public sealed class TilesToSprConverter : IOFileConverter<TilesFile, SprFile>
Constructors
| Name | Description |
|---|---|
TilesToSprConverter(TilesFormat, SprFormat) |
Converts tiles into 16 by 16 sprite patterns at an explicit bit depth, without remapping indices. |
Methods
| Name | Description |
|---|---|
Convert(TilesFile) |